|
Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1814
|
Posted - 2014.10.23 13:52:29 -
[1] - Quote
Considering in eve combat nowadays your EHP is SEVERAL TIMES more important htan your DPS (except if you are a kite boat).. I see those being used ONLY on structure bashing.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!"
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1815
|
Posted - 2014.10.23 15:09:14 -
[2] - Quote
Michael Pawlicki wrote:Everyone is shouting these suck. This current version of Blighteds suck. This is the V.1 Alpha test of em. This isnt final.
The whole CONCEPT sucks. Why Because foregoing ALL your defense for more dps is relevant on only 2 scenarios.
Suicide ganking (great.. as if the catalysis was not OP enough on that role) or shoting structures.
In other words a boost to 2 of the least liked mechanics ...
that is why people say it sux...
Think plainly... if a SHIP A using such guns would lose agaisnt same ships with normal guns and fittings.... before EVEN SCRATCH the paint of the normal ship. Then it is a COMPLETE FAILURE for real combat.
To be reasonable, the damage boost shoudl be enough that you will lose on 1:1 combat, but you will push the enemy ship to near structure before that.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!"
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1815
|
Posted - 2014.10.23 15:26:24 -
[3] - Quote
An even more clearn example why this idea is HORRIBLE.
You get Pulse laser of this variant. It stilld oes LESS.. and a LOT LESS damage than a NORMAL blaster.
So WHY IN HELL woudl you do that? Why not just use a normal blaster and KEEP your resists?
Not only this proposal is an extreme niche target.. it also has an extremely niche envelope..
ONLY BLASTERS on structures. NOthing else....
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!"
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1820
|
Posted - 2014.10.23 17:53:34 -
[4] - Quote
Bronson Hughes wrote:Kagura Nikon wrote:An even more clearn example why this idea is HORRIBLE.
You get Pulse laser of this variant. It stilld oes LESS.. and a LOT LESS damage than a NORMAL blaster.
So WHY IN HELL woudl you do that? Why not just use a normal blaster and KEEP your resists?
Not only this proposal is an extreme niche target.. it also has an extremely niche envelope..
ONLY BLASTERS on structures. NOthing else.... Blasters use ammo? I dunno about you, but I much prefer using lasers for structure grinds if the target resist profile allows it. And I say this being able to use T2 large hybrids but not T2 large lasers. (Training them up soon-ish.)
If you are too poor for payign ammunition than you will not buy those weapons. I do not use and would kick from fleet people using T1 ammo even. Use VOID on BLASTERS or GTFO ( on the type of operation where your small subcapital fleet is the killing factor, for large alliances your subcapitals are irrelevant compared to the supers DPS)
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!"
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1820
|
Posted - 2014.10.23 17:55:09 -
[5] - Quote
Callisto Helix wrote:The downsides of these things are far too severe to justify their use for anything other than POS/POCO bashes. Even if their cost was the same as T2, I doubt they would see much use beyond suicide ganking. In order to really be a glass cannon, the increase in damage has to be at least somewhat proportional to the loss in tank, and in their current form they are horribly off balance. For example (not exactly apples to apples, but you get the idea): in Diablo III the Wizard class has a passive ability called Glass Cannon that has right idea for +DPS/-Tank balance. Glass Cannon wrote:Increase all damage done by 15%, but decrease Armor and resistances by 10%. If these weapons are going to completely eliminate resists on the ship using them, the damage increase should be in the 50-200% range. 5-17% is far too low unless the resistance penalty is significantly reduced.
That is just extreme minmaxing and would be BAD for game.
THe resists shoudl NOT vanish.
The resists should get something like 25% nerf for a 15% damage increase.
ANYTHING that makes zero resist will be USELESS in some scenario and OP in the others. and NEVER anythign in between.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!"
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1820
|
Posted - 2014.10.23 18:33:21 -
[6] - Quote
Cant tell Ifserious wrote:The use of these weapons with their current stats and price can't be justified.
You sacrifice: Lots of ISK, all of your tank, 25% optimal, 50% falloff You gain: ~15% DPS, ~10% tracking
You can't brawl because 0 tank You can't kite because crappy range You can't snipe effectively because crappy range You can't gank because high price
so whats the catch?
Also the name should be "HYPER" 800mm auto cannon .....etc imo
And the worse is not that. The worse part is.. that blight AC that gimped your ship.. still does LESS dps with WORSE projection than a normal T2 blaster.
HOW IN HELL CCP you think ANYONE is stupid enough to use that? Why in hell anyone would use that blighted AC when a normal T2 blaster will be superior in EVERYTHING?
The only weapons that anyoen woudl use blighted will be blasters to kill POCOS in high sec. For everythign else, there are better options.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!"
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1824
|
Posted - 2014.10.24 08:51:58 -
[7] - Quote
Bronson Hughes wrote:Cant tell Ifserious wrote:The use of these weapons on existing ships with their current stats and price can't be justified.
You sacrifice: Lots of ISK, all of your tank, 25% optimal, 50% falloff You gain: ~15% DPS, ~10% tracking
You can't brawl because 0 tank You can't kite because crappy range You can't snipe effectively because crappy range You can't gank because high price
so whats the catch?
Also the name should be "HYPER" 800mm auto cannon .....etc imo Fixed that for you. I'd suggest waiting until we see that these T3 destroyers bring before passing final judgement. Maybe they have bonuses cancelling the penalty of these weapons? If that's the case, they'd be awesome.
because you gonna fit 800mm in a destroyer?
Peope daydreamign that these weaons are for a specific ship class. WAKE UP. They are of all types and ALL sizes. They are not made to a specific type of ship.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!"
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1824
|
Posted - 2014.10.24 08:53:37 -
[8] - Quote
Scrap the Idea CCP. USe that time in something more useful and that can be balanced.
The whole idea is flawed from start. And would be useful ONLY for blasters shooting structures.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!"
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1834
|
Posted - 2014.10.25 11:04:18 -
[9] - Quote
Hicksimus wrote:These weapons are competing with the door for worst addition ever.
THAT. And jesus.. to manage to create such a feature to compete with the door, means somethign is VERY wrong at the tought proccess at CCP.
COme on CCP.. TRY at least to find an explanation why would someone use a Blighted Autocannon or blighted Pulse laser when it still would do less damage at about same range as a NORMAL blaster, but foregoing ALL your defenses for that?
Come on... simple 10 minutes thinking would have shown that this idea is horrible...
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1836
|
Posted - 2014.10.25 15:02:15 -
[10] - Quote
Daevaron Raianor wrote:Lower their drop rate when the ship gets destroyed (0%?) to discourage people from using them as highsec ganking tools. Maybe include other ship mods aswell? Raise overloaded DPS, or play around with the overload mechanic (longer duration, heat dmg spreads to the whole ship instead of highslots only, extra DPS...).
Leave rest as is and, depending on their price, we'll see these used in quite a number of situations
No we will not. By simple math, these weaposn are still worse than anormal blaster. So you will see them used ONLY on the blaster variant and ONLY to kill structures.
Anyoen using a non blaster blight weapon would need to be on the top 0.1% idiots in the server. And using the blaster one against anything that is is not a structure is stupid.
Even if you get double the DPS bonus that you get now, you would still have NO CHANCE agaisnt the same ship with normal weaponry.
Thinkign well there is a circunstance where you might use it, to kill miners before their help arrive (and still only for blasters)..
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
|
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1843
|
Posted - 2014.10.27 18:00:51 -
[11] - Quote
I do not like to be offensive.. but ccp seriously... each CENT you spend on this feature is a wasted cent.
Just give us free subscription if you like to waste money.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1846
|
Posted - 2014.10.28 10:17:38 -
[12] - Quote
epicurus ataraxia wrote:Arthur Aihaken wrote:epicurus ataraxia wrote:Hard to imagine someone overhauling them now, but there's always a politician somewhere who can pull a rabbit out of the hat at the last moment. Not with a week to go until release. I can't even test them because the SISI update is fubar'd for me. Despite ample network I've been blighted... Ah, thought it was just me. Keeps trying and failing? Anyway, hopefully they will choose a name that does not make them look foolish, no one chooses to implement something that opens them to ridicule for years to come. I think the uses of these weapons will be very niche, so we probably won't see their real effects until they are actually in use on TQ. They can balance them quite quicky with the new patch schedule then. A bad name they will live with forever though.
Math just points that they will be irrelevant on almsot nay scenario. The Stimatic Pulse lasers and AC do LESS damage at worse ranges than normal blasters. Why would anyoen use those?
The only ones we will see used are blasters.. and only against structures and frigates killing larger ships in swarms on very very controlled scenarios.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1852
|
Posted - 2014.11.04 09:21:47 -
[13] - Quote
One thing for sure.. scannign ships to find idiots that will use these and then suicide gank them (That will be extremely easy due to resists) to collect expensive useless mods to resell to new idiots, will become the main usage for them.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
|
|
|
|